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AI Insights · Timothy · January 2022

Top 5 Slime Games on Android in Chile: Q4 2021

Explore the performance of the top 5 slime games on the Android platform in Chile during Q4 2021, including downloads, revenue, and active user trends.

Top 5 Slime Games on Android in Chile: Q4 2021

The fourth quarter of 2021 saw interesting trends for the top 5 slime games on the Android platform in Chile. Below, we delve into the performance metrics of these popular apps.

Super Slime Simulator: DIY Art

Throughout Q4 2021, weekly revenue for Super Slime Simulator: DIY Art from Dramaton fluctuated, peaking at around $91 in late September and experiencing a low of $22 in mid-November. Downloads started strong at 6.9K at the beginning of October, but gradually declined to approximately 4.6K by mid-December, before rebounding to 5.7K in the final week. Active users followed a similar pattern, starting at 30.9K in late September and dropping to around 22K by mid-December, with a slight recovery to 24.4K at the end of the quarter.

Slime Simulator Time: 3D ASMR

Slime Simulator Time: 3D ASMR by Questzy showed no revenue generation during the quarter. Weekly downloads started at 3.5K in early October and saw a consistent decline, reaching a low of approximately 1K by mid-December, with a slight increase to 1.6K in the last week. Active users mirrored this trend, starting with 12.5K and dropping to 6.8K by mid-December, before a minor uptick to 7.9K at the end.

Makeup Slime Game! Relaxation

Makeup Slime Game! Relaxation from The Fat Unicorn did not generate any revenue during Q4 2021. Downloads were relatively low, beginning at 712 and gradually declining to a mere 108 by mid-December, then slightly recovering to 204 in the final week. Active users showed a similar downward trend, from 1.5K in late September to 1K by the end of December.

Virtual Slime

Virtual Slime by Cider Software LLC showed minimal revenue, with a peak of $9 in late September. Download numbers were modest, starting at 423 and dropping to 66 by mid-December. Active users followed this trend, decreasing from 1.6K in late September to 790 by the end of December.

Slime Games for Teens

Slime Games for Teens by Kids Food Games Inc. also did not generate any revenue during the quarter. Downloads varied, starting at zero and peaking at 619 in early December before dropping to zero by the end of the month. Active users increased from 45 in late September to a high of 661 in early December, before descending to 96 by the end of the quarter.

These insights, sourced from Sensor Tower, provide a detailed look at the performance trends of the top slime games on the Android platform in Chile during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022